The C64 game Little Computer People (simulation, miscellaneous) published by Activision in 1985. We bring you Little Computer People reviews, screenshots, music, and more! Hey folks, wanted to share my latest project. Its a remake of the classic Little Computer People in Unity. Here's a direct download link.Mac OSX download link here.The github repo is here. Those of you unfamiliar with LCP, it could be considered the predecessor to 'The Sims'. Little Computer People (a.k.a. House on a Disk) is a 1986 simulation game distributed by Activision, Inc. Nov 12, 2015. Buy The Sims 3 World Adventures PC/Mac DownloadSend your little computer people on a holiday they'll. $15.37 Add to WishList; Add to Compare; The Sims 3 Starter Pack PC/Mac Download. Buy The Sims 3 Showtime PC/Mac Download Live the rags to riches story with your Sims while bei. $14.99 Add to WishList; Add to Compare; The.
Little Computer People Mac Download Softonic
Little Computer People, also called House-on-a-Disk, is a life simulation game released in 1985 by Activision for the Commodore 64, Sinclair ZX Spectrum, Amstrad CPC,[1]Atari ST and Apple II. An Amiga version was released in 1987. Two Japanese versions were also released in 1987, a Family Computer Disk System version, published in Japan by DOG (a subsidiary of Square), and a PC-8801 version.
Gameplay[edit]
The game has no winning conditions, and one setting: a sideways view of the inside of a three-story house.[2] After a short time, an animated character will move in and occupy the house. He goes about a daily routine, doing everyday things like cooking, watching television or reading the newspaper. Players are able to interact with this person in various ways, including entering simple commands for the character to perform, playing a game of poker with him and offering presents. On occasion, the character initiates contact on his own, inviting the player to a game or writing a letter explaining his feelings and needs. Each copy of the game generates its own unique character, so no two copies play exactly the same.[1] The character's name is randomly selected from a list of 256 names. [3]
The documentation that accompanied the game fully kept up the pretense of the 'little people' being real, and living inside one's computer (the software merely 'bringing them out'), with the player as their caretaker.
Two versions of the game existed for the Commodore 64: the disk version, which played as described above, and the cassette version, which omitted several features.[4] On tape versions, the Little Computer Person was generated from scratch every time the game was started up (not only on the first boot, as with other versions), and thus did not go through the 'moving in' sequence seen on other versions. Also, on cassette versions the Computer Person had no memory, and did not communicate meaningfully with the user; and the card games, such as poker, could not be played.
![]() Copy protection[edit]
In pirated copies of the game on the Atari ST (and possibly other platforms) the game would load, but the character would simply stand knocking on the screen and wagging a finger at the player disapprovingly.[citation needed]
Add-ons[edit]
According to 'High Score!', add-ons were planned, such as diskettes filled with new furniture and an 'LCP Apartment' in an apartment building, with the LCPs all interacting. These add-ons, also described in terms of a sequel expanding on the LCP concept,[5] never materialized.
Reception[edit]
Roy Wagner reviewed the game for Computer Gaming World, and stated that 'The game is more cute than fun or challenging. The range of activities are limited and not very exciting, but can be interesting. The 'game' is ideally suited for children. It does a good job of teaching about caring for another.'[6]
Little Computer People earned a Zzap!64 Gold Medal Award in 1985.[7]Jerry Pournelle of BYTE named it his game of the month for December 1986, stating 'That's not strictly a game, but it sure has consumed all the game time we have around here' and that the Amiga version's graphics were preferable to the Atari ST's.[8]Compute! favorably reviewed the Atari ST version in 1987, stating that it had 'enormous and subtle educational appeal' to children and others. The magazine concluded that Little Computer People 'is a delightful program'.[9]
The game was voted best original game of the year at the 1986 Golden Joystick Awards.[10]
Japanese versions[edit]Apple Town Story[edit]
Apple Town Story (アップルタウン物語) is a port of Little Computer People to the Family Computer Disk System. The port was released by Square of Final Fantasy fame in 1987. Unlike previous versions of Little Computer People, the playable character is a girl wearing a pink dress and bow in her hair. The rooms of the house are also in a different configuration, featuring an outdoor balcony on the top floor. When the game is first played, a name for the character is chosen at random from a preprogrammed list. Apple Town Story lacks many of the features found in other versions of Little Computer People. The game's soundtrack was written by Nobuo Uematsu, who would later become recognized for his work in the Final Fantasy series.[11]
PC-8801 version[edit]
In December 1987, a second Japanese version of the game was released for the PC-8801 computer, titled Little Computer People (リトルコンピュータピープル). Like Apple Town Story, this game also features a female character, only older and more glamorous in appearance. Aside from the character, this version of the game is far more like the original in all other respects.
![]() Legacy[edit]
Will Wright, designer of The Sims, has mentioned playing Little Computer People and receiving valuable feedback on The Sims from its designer, Rich Gold.[12]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Little_Computer_People&oldid=977899740'
Official Full Game Download for PC & Mac
Send your little computer people on a holiday they’ll never forget – or perhaps even survive. The first ever expansion pack for the smash hit The Sims 3 allows your sims to travel abroad to discover new cultures and visit famous landmarks.
This isn’t just a sight-seeing tour though, your sims can learn new skills and gain new life goals from their visit, as well as a suitcase full of exotic items and treasures. Whether it’s learning martial arts in China, “nectar”-making in France or tomb-raiding in Egypt there’s much more to do on these virtual holidays than just laze around on the beach.
Little Computer People Mac Download
Foreign sims have unique personality traits and if your sims get on with them they can invite them back home – although you may want to upgrade your house first with the new building and customisation tools. It all adds up to a dream holiday that neither you nor your sims will forget.
Key Features
About the Developer: The Sims Studio
It’s more than 20 years since Will Wright created SimCity and his development company Maxis. A lot has changed in that time, including the rise of The Sims as the studio’s biggest game, but after being bought by EA elements of the team still work on the series and new titles such as Spore. Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2020
Categories |